Call of Duty: Black Ops and Zombies
Thursday, October 4, 2012
Saturday, September 1, 2012
Sunday, May 6, 2012
Thursday, May 3, 2012
Monday, May 23, 2011
More Kino Der Toten Strategies/Easter Eggs/ Glitches
"Author's note: Yes other Strategies have been posted but these are my strategies that I would do"
Publisher's note: This was not written by C.M.
Early Rounds
so on the first few rounds what you want to do is just knife the zombies. Round 1 is an insta-kill meaning just one knife on round one will kill them. What you want to do is keep knifing the zombies because you'll get 10 points per knife then you'll get 130 points when you finally kill them. What you want to do is stay in the spawning room until round 5 Maximum "STAYING IN THE SPAWN ROOM PASS ROUND FIVE IS SUICIDE! DON'T BE A STUPID PERSON GET OUT OF THERE SO NOTHING BAD HAPPENS TO YOU!". Many players will buy off the wall weapons for extra protection. This is okay but eventually those guns will lose their strength. Now it is time to buy some doors. If your playing solo wait until you have 3,000 points then go upstairs and camp in the speed cola room. Many players prefer this because of the MP40 and the zombies will form up in a line when they're coming at you. For Hellhounds just camp by the door that will lead into the dressing room. When all the hellhounds have been dealt with reload all your guns and then get the max ammo, do not pull off a stupid move by getting it early(Unless the last hellhound is attacking you and you accidentally get the max ammo then it's okay).
Onto the stage/ Mystery Box
Many people have two priorities and that's get to the theater/stage and find the mystery box. Many people will usually decide on what way to take to the theater whether its upstairs or downstairs. Many players prefer Upstairs considering its a much safer path but if you want a lot of points then I recommend going downstairs because so many zombies will show up. But if you want to play it safe then go Upstairs. For the mystery box what many people like to do is pick a way to get to the theater and hope to run into it along the way. But that's usually not the case for many players will get angry when they see that the mystery box is on the other side of the map.
Publisher's note: This was not written by C.M.
Early Rounds
so on the first few rounds what you want to do is just knife the zombies. Round 1 is an insta-kill meaning just one knife on round one will kill them. What you want to do is keep knifing the zombies because you'll get 10 points per knife then you'll get 130 points when you finally kill them. What you want to do is stay in the spawning room until round 5 Maximum "STAYING IN THE SPAWN ROOM PASS ROUND FIVE IS SUICIDE! DON'T BE A STUPID PERSON GET OUT OF THERE SO NOTHING BAD HAPPENS TO YOU!". Many players will buy off the wall weapons for extra protection. This is okay but eventually those guns will lose their strength. Now it is time to buy some doors. If your playing solo wait until you have 3,000 points then go upstairs and camp in the speed cola room. Many players prefer this because of the MP40 and the zombies will form up in a line when they're coming at you. For Hellhounds just camp by the door that will lead into the dressing room. When all the hellhounds have been dealt with reload all your guns and then get the max ammo, do not pull off a stupid move by getting it early(Unless the last hellhound is attacking you and you accidentally get the max ammo then it's okay).
Onto the stage/ Mystery Box
Many people have two priorities and that's get to the theater/stage and find the mystery box. Many people will usually decide on what way to take to the theater whether its upstairs or downstairs. Many players prefer Upstairs considering its a much safer path but if you want a lot of points then I recommend going downstairs because so many zombies will show up. But if you want to play it safe then go Upstairs. For the mystery box what many people like to do is pick a way to get to the theater and hope to run into it along the way. But that's usually not the case for many players will get angry when they see that the mystery box is on the other side of the map.
Wednesday, April 27, 2011
New Black Ops DLC "Escalation" Zombie Map
At last, a new and even more improved edition of Black Ops! Y'know, at first, it didn't sound that inspiring, but then I researched it. Like "First Strike", it will include 4 Multiplayer maps: Stockpile, Zoo, Hotel, and Convoy. But the most interesting part was the new Zombie map: Call of the Dead. Now, before I continue, learn more info at http://www.callofduty.wikia.com/wiki/Call_Of_The_Dead. The new horror movie like map includes features like 4 new characters, an all new wonder-weapon, a new sniper rifle, and a long-awaited "boss zombie": George A. Romero.
"Wait, who is George A. Romero?"
It's a good thing you asked, because this would've been a whole lot more confusing. For horror fans, George Romero is a renowned film director for movies such as "Dawn of the Dead", "Night of the Living Dead", and "Zombieland". I know it sounds weird, but he designed the map and characters and idea himself.
"So, who are these new characters?"
This is one of the craziest parts. All four players are actors from horror and/or action movies. Featuring Danny Trejo, the Latino-American from the action movie "Machete", Michael Rooker from "The Walking Dead", Robert Englund, or as you might know him, 'Freddie', from "Nightmare on Elm Street", and Sarah Michelle Gellar, also known as 'Buffy the Vampire Slayer'.
"What about the map. Is it big? Fancy?"
This new map is definitely some crazy stuff. Designed by Romero to feature a movie-like storyboard, it takes players, along with the celebrities, deep into the heart of Siberia, where the four survivors began to look for the fabled Ununpentium, the 115th element on the table (right after Ununquadrium). Their ship crashes, and ravenous zombies board the ship.
"So, the map is a ship?"
Yes and no. Not only is it a ship, but one can zipline off onto the main shore, or run to the nearby lighthouse.
"I heard you say a "new Wonder Weapon" What is it?"
After extensive research, we found a bunch about it. First off, it has a serial code of V-811, which is rumored to be the actual name. Secondly, it has the nickname of the "Death Ray". We're not sure why [as a blogging community] it is called so, for it comes with a 'peculiar' effect. When we researched it, we found out what it does: it fires a burst of orange energy, turning any zombie back into a human. Did you catch that? Yeah, we said it. A human. It has not been clarified if they help you or just run away, but we here at NZA found it very amuzing. Also, the weapon, as stated in the introduction, resembles the weapon featured in the hit game series, "Portal" and "Portal 2".
"And what about George? The zombie boss? How will that happen?"
Good question. George randomly appears throughout the game, not on his own round (reserved?). Instead, he randomly generates throughout miscellaneous rounds, wielding a spotlight, much seen in the movie business. He will swing it at you. At an interview with a Treyarch Director, he said "players can choose to attack head on, or wait for him. There is definitely more than one way to kill him." Another cool thing is that a strange phenomena happens near George. It hasn't been clarified, but he acts as a teleporter to move players about the Arctic Hell.
So get ready, Xbox players, 'cause "Escalation" hits the LIVE Marketplace May 3rd, 2011! For a mere 1200 Microsoft pnts., one can wield a fist of iron in a frozen Hell. Playstation and PC people: Sorry guys, it doesn't come out until early June. I mean EARLY, although there is no specific date. It is only $15.00 USD. Have fun and good luck!
"Wait, who is George A. Romero?"
It's a good thing you asked, because this would've been a whole lot more confusing. For horror fans, George Romero is a renowned film director for movies such as "Dawn of the Dead", "Night of the Living Dead", and "Zombieland". I know it sounds weird, but he designed the map and characters and idea himself.
"So, who are these new characters?"
This is one of the craziest parts. All four players are actors from horror and/or action movies. Featuring Danny Trejo, the Latino-American from the action movie "Machete", Michael Rooker from "The Walking Dead", Robert Englund, or as you might know him, 'Freddie', from "Nightmare on Elm Street", and Sarah Michelle Gellar, also known as 'Buffy the Vampire Slayer'.
"What about the map. Is it big? Fancy?"
This new map is definitely some crazy stuff. Designed by Romero to feature a movie-like storyboard, it takes players, along with the celebrities, deep into the heart of Siberia, where the four survivors began to look for the fabled Ununpentium, the 115th element on the table (right after Ununquadrium). Their ship crashes, and ravenous zombies board the ship.
"So, the map is a ship?"
Yes and no. Not only is it a ship, but one can zipline off onto the main shore, or run to the nearby lighthouse.
"I heard you say a "new Wonder Weapon" What is it?"
After extensive research, we found a bunch about it. First off, it has a serial code of V-811, which is rumored to be the actual name. Secondly, it has the nickname of the "Death Ray". We're not sure why [as a blogging community] it is called so, for it comes with a 'peculiar' effect. When we researched it, we found out what it does: it fires a burst of orange energy, turning any zombie back into a human. Did you catch that? Yeah, we said it. A human. It has not been clarified if they help you or just run away, but we here at NZA found it very amuzing. Also, the weapon, as stated in the introduction, resembles the weapon featured in the hit game series, "Portal" and "Portal 2".
"And what about George? The zombie boss? How will that happen?"
Good question. George randomly appears throughout the game, not on his own round (reserved?). Instead, he randomly generates throughout miscellaneous rounds, wielding a spotlight, much seen in the movie business. He will swing it at you. At an interview with a Treyarch Director, he said "players can choose to attack head on, or wait for him. There is definitely more than one way to kill him." Another cool thing is that a strange phenomena happens near George. It hasn't been clarified, but he acts as a teleporter to move players about the Arctic Hell.
So get ready, Xbox players, 'cause "Escalation" hits the LIVE Marketplace May 3rd, 2011! For a mere 1200 Microsoft pnts., one can wield a fist of iron in a frozen Hell. Playstation and PC people: Sorry guys, it doesn't come out until early June. I mean EARLY, although there is no specific date. It is only $15.00 USD. Have fun and good luck!
Labels:
Black ops zipline,
Call of the Dead,
nazi zombie,
New Charactor,
New gun,
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New weapon,
New wounder gun,
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Zip line,
Zombie map,
zombies
Monday, January 31, 2011
'FIVE' Strategy Guide By Mr. B
Part 1/5 (Rounds 1-6)
This is a strategy guide to everything you need to know to get to the higher rounds in what people say i the hardest map in the Nazi Zombies series so far. It is a map that is only for Treyarch's Call of Duty: Black Ops and is the first map to feature a new wonder gun called the Winter's Howl. The map is called 'FIVE'.
I will tell you, this is a hard, hard map. It has new features like playing as characters that actually existing in those times like John F. Kennedy( 35th president of the United States) , Fidel Castro (Cuban Prime Minister), Robert McNamara (Secretary of Defense at the time) and Richard Nixon (Republican running against John F. Kennedy for presidency). NOTE: These characters are not related to the Nazi Zombie story line. 'FIVE' is the last map that you unlock after you beat the campaign, although if you have the secret code, you can unlock all of the campaign levels and all the zombies maps without playing anything. When at the main menu, press L2 and R2, or the Left and Right Triggers for Xbox. You will stand up and leave the chair. Now, your are able to move Mason freely. Walk out of the interrogation corner, and turn around. You will see a little beige computer. Go to it and press X/Sqaure. A screen will pop up and on the top right will be a keyboard. Use that keyboard to type the codes. Type in the code which is 3ARC UNLOCK, all letters must be caps. After you type in the code, press enter on the keyboard and right under your code and it should say cheat enabled. Now get out of the chair by pressing X/Square and press X/Square to get back on the chair and to the main menu.
Okay! Enough talking about the codes and stuff, now it is time for the real strategy guide for 'FIVE'. When you start out on the map you are in the main conference room, you will see doors on each corner of the room with glass windows. Immediately go run to the windows and knife them. After you knife the windows you should rebuild all of the barriers. You are not only in the main conference room but also there is another room which is also connected to the room you first started in and there aren't any windows to knock down or anything, but be cautious. Not all the time but most of the time if you play with 3 to 4 people, the connected room is just this huge wall but if you wait a while some zombies will break open the walls like the second room in Nacht Der Untoten. Anyways, always keep an eye out for that room. So keep killing some more zombies and tell your friends even if ONE zombies gets out. PLEASE do not go all Rambo and think your so cool by knifing a zombie at round 4 or higher...just shoot the thing.
Okay, so the strategy is to camp in the spawning room for the first 4 rounds, then buy the door to left when you spawn, (actually there are 2 doors but they unlock the same area). After you unlock the next room which is a big hallway you can do 2 things. Buy the MPL right on the wall when you open the door or save up money to buy the elevator door which costs around a 1000 points. I would by the MPL if I were you because it is the best gun on the top floor, and has an excellent rate of fire. Also a tip while using the MPL, burst fire, don't go all spay and stuff like that. I have seen many people do that, waste a whole clip on one zombie. PEOPLE this is round 5, you can kill zombie in about 3-5 hits. The MPL has a clip size of 24 and has an extra 120 bullets. So buy the MPL quickly and run to the end of the hallway by the elevator and you will see2 windows on both sides. Knife the windows like normal and have one person guard the windows while everyone else guard the other windows and barricades that the zombies have been destroying through the walls. You can stay in this room for about 5-6 rounds your choice, but NO more than 7 rounds or things might get hairy. By this time everyone should have at least more than 2000 points, if you don't, you pretty much waste your ammo and buy news guns which nobody likes. Okay so we are almost done with the first part. After round 6, the person with the lowest amount of money should buy the elevator door, everyone get inside and get ready for the second floor, coming on part 2 of my 'FIVE' strategy guide. Thanks for reading, please comment!
I will tell you, this is a hard, hard map. It has new features like playing as characters that actually existing in those times like John F. Kennedy( 35th president of the United States) , Fidel Castro (Cuban Prime Minister), Robert McNamara (Secretary of Defense at the time) and Richard Nixon (Republican running against John F. Kennedy for presidency). NOTE: These characters are not related to the Nazi Zombie story line. 'FIVE' is the last map that you unlock after you beat the campaign, although if you have the secret code, you can unlock all of the campaign levels and all the zombies maps without playing anything. When at the main menu, press L2 and R2, or the Left and Right Triggers for Xbox. You will stand up and leave the chair. Now, your are able to move Mason freely. Walk out of the interrogation corner, and turn around. You will see a little beige computer. Go to it and press X/Sqaure. A screen will pop up and on the top right will be a keyboard. Use that keyboard to type the codes. Type in the code which is 3ARC UNLOCK, all letters must be caps. After you type in the code, press enter on the keyboard and right under your code and it should say cheat enabled. Now get out of the chair by pressing X/Square and press X/Square to get back on the chair and to the main menu.
Okay! Enough talking about the codes and stuff, now it is time for the real strategy guide for 'FIVE'. When you start out on the map you are in the main conference room, you will see doors on each corner of the room with glass windows. Immediately go run to the windows and knife them. After you knife the windows you should rebuild all of the barriers. You are not only in the main conference room but also there is another room which is also connected to the room you first started in and there aren't any windows to knock down or anything, but be cautious. Not all the time but most of the time if you play with 3 to 4 people, the connected room is just this huge wall but if you wait a while some zombies will break open the walls like the second room in Nacht Der Untoten. Anyways, always keep an eye out for that room. So keep killing some more zombies and tell your friends even if ONE zombies gets out. PLEASE do not go all Rambo and think your so cool by knifing a zombie at round 4 or higher...just shoot the thing.
Okay, so the strategy is to camp in the spawning room for the first 4 rounds, then buy the door to left when you spawn, (actually there are 2 doors but they unlock the same area). After you unlock the next room which is a big hallway you can do 2 things. Buy the MPL right on the wall when you open the door or save up money to buy the elevator door which costs around a 1000 points. I would by the MPL if I were you because it is the best gun on the top floor, and has an excellent rate of fire. Also a tip while using the MPL, burst fire, don't go all spay and stuff like that. I have seen many people do that, waste a whole clip on one zombie. PEOPLE this is round 5, you can kill zombie in about 3-5 hits. The MPL has a clip size of 24 and has an extra 120 bullets. So buy the MPL quickly and run to the end of the hallway by the elevator and you will see2 windows on both sides. Knife the windows like normal and have one person guard the windows while everyone else guard the other windows and barricades that the zombies have been destroying through the walls. You can stay in this room for about 5-6 rounds your choice, but NO more than 7 rounds or things might get hairy. By this time everyone should have at least more than 2000 points, if you don't, you pretty much waste your ammo and buy news guns which nobody likes. Okay so we are almost done with the first part. After round 6, the person with the lowest amount of money should buy the elevator door, everyone get inside and get ready for the second floor, coming on part 2 of my 'FIVE' strategy guide. Thanks for reading, please comment!
Friday, January 28, 2011
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